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TOY SOLDIER
Level Design using UE4
Introduction
A project based around learning and experimenting with level design for an FPS based game.
The theme was based around that of being a toy/model going round a bedroom to fight. with battle arena based under the bed, wardrobes and book shelves with intertwining routes that can be taken from the window to the bed and even shelves up at the top of the room.
The level has a lot of verticallity and different areas fights can take place.
This project was one of my more earlier projects from 2018.
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Below you can find images, video and the full report on the project.
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